Hey Chilli ;
just wanna know what happened with your little invention you showed us at the very beginning of (Beginner's) Tute 20 , are you gunna post it up for us to use ? it looks really good i wanna have a play with it i got some imagges i'd love to make move but not sure where to start
was thinkin just use paint or PS (what u think ) but then i remembered your tool you were creating?
if it can make my lil dude move plz post it up
thx in advanced you do good shit us man; keep it up
Chilli's Sprite Machine??
- Ozi_Juggalo
- Posts: 23
- Joined: October 2nd, 2012, 3:00 am
- Location: Australia
Chilli's Sprite Machine??
☺☻☻☺!Whoop Whoop MCL!☺☻☻☺
Re: Chilli's Sprite Machine??
Didnt chili make his in c#. It prolly wouldnt be too hard to do it in c++ though.
Computer too slow? Consider running a VM on your toaster.
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- Posts: 97
- Joined: October 28th, 2012, 8:28 pm
Re: Chilli's Sprite Machine??
C# is the best for pretty much everything than directX game where is speed is needed.
... and if ... you have to use the CLR type c++.
the CLR synthax looks like C#
but CLR vs pro 2010 has no intellisense and that's is a ....
... and if ... you have to use the CLR type c++.
the CLR synthax looks like C#
but CLR vs pro 2010 has no intellisense and that's is a ....
Re: Chilli's Sprite Machine??
Hey juggalo. Unfortunately, my program is only for making a stickman sprite. It allows you to rotoscope a stick animation from any source material you want (in the form of a sequence of bitmaps).
Chili