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Level Editor

Posted: September 4th, 2012, 10:12 pm
by XxWalKaxX
I've started creating a level editing program for my platform game because I'm lazy and don't want to hard code every single sprite. I still have a long ways to go, drag and drop should be fun to figure out, but this is what I have so far. Use left and right arrow keys to choose which sprite to draw.

Re: Level Editor

Posted: September 9th, 2012, 5:28 pm
by XxWalKaxX
Ok drag and drop has been added though still has a couple bugs to work out

Re: Level Editor

Posted: September 12th, 2012, 12:26 pm
by chili
Got a build error brah.

error C2614: 'Game' : illegal member initialization: 'DragAndDrop' is not a base or member

Re: Level Editor

Posted: September 12th, 2012, 4:45 pm
by XxWalKaxX
Thats weird, i jus ran it and not errors and i havent changed anything since i uploaded, idk maybe i did something w/o realizing it

Re: Level Editor

Posted: September 12th, 2012, 8:30 pm
by Asimov
Hi Walker,

There are other methods of creating levels without a level editor. In Star Trak Armada it was possible to create levels with a paint package. Basically the code would read the jpg, or BMP or whatever you use and convert that into level data.

Re: Level Editor

Posted: September 13th, 2012, 12:45 am
by XxWalKaxX
Ok this should work

Re: Level Editor

Posted: September 13th, 2012, 12:45 am
by XxWalKaxX
@asimov i wouldnt even know where to begin doing someting like that haha

Re: Level Editor

Posted: September 13th, 2012, 3:24 pm
by viruskiller
hmm i think u would have an array with all posible objects and tiles on that level and a picture of a ready made level, then u would search trough that picture and compare to the items in the array, if ther's a match then u know there must be that certain object:P

Re: Level Editor

Posted: September 12th, 2017, 5:07 pm
by Walka
Oh my lol I was putting in work back in the day. I dont think I ever got this completely working

Re: Level Editor

Posted: September 12th, 2017, 6:54 pm
by goldengamesTM
Walka wrote:Oh my lol I was putting in work back in the day. I dont think I ever got this completely working
Do You Think You Could Make An Updated Version?