Links are fine Asimov, as long as they're relevent.
I'm actually a fan of C#. If only it weren't so slow.
Vertexes?
Re: Vertexes?
Chili
Re: Vertexes?
Hi,
I suppose one way doing 3D in C++ would be to set up a struct, say
struct Vector
{
float x;
float y;
float z;
};
Then you could program your vertex by giving coordinates Vector(x,y,z);
How you would work out in screen space where though points were would be a nightmare.
And translating a 3d max model to use would be even worse.
Asimov
I suppose one way doing 3D in C++ would be to set up a struct, say
struct Vector
{
float x;
float y;
float z;
};
Then you could program your vertex by giving coordinates Vector(x,y,z);
How you would work out in screen space where though points were would be a nightmare.
And translating a 3d max model to use would be even worse.
Asimov
----> Asimov
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
"You know no matter how much I think I have learnt. I always end up hitting brick walls"
http://www.asimoventerprises.co.uk
Re: Vertexes?
It's not as hard as all that, and that's exactly what we'll be doing when we start 3D.
Chili