perhaps these books can help :
http://www.amazon.com/Modern-X86-Assemb ... 484200659/
Publisher: Apress; 1 edition (November 25, 2014) Very nice !
And
http://www.amazon.com/X86-Assembly-Lang ... 466568240/
Looks promising
Search found 35 matches
- January 3rd, 2015, 12:46 pm
- Forum: Everything
- Topic: A book about computer architecture ?
- Replies: 14
- Views: 5936
- December 8th, 2014, 11:03 pm
- Forum: Everything
- Topic: Concerning LNK1123 error
- Replies: 1
- Views: 1353
Re: Concerning LNK1123 error
Hi, See FAQ & Troubleshooting "Fatal error LNK1123: failure during conversion to COFF" This error occurs in Visual C++ 2010. It usually appears after installing a new version of Visual Studio. The error can be fixed by disabling incremental linking: Open the Properties window via the Project tab. Ne...
- November 30th, 2014, 9:38 pm
- Forum: Everything
- Topic: Is Chili still doing these tutorials?
- Replies: 19
- Views: 9871
Re: Is Chili still doing these tutorials?
there will be some c++, becouse compiling cpp files , operation overloading, function overloading .cos00kun wrote:Yeap but whish he can use C++ :/
- November 30th, 2014, 2:22 pm
- Forum: Everything
- Topic: Is Chili still doing these tutorials?
- Replies: 19
- Views: 9871
Re: Is Chili still doing these tutorials?
thanks!! Its really good stuffHawk wrote:While chilli is gone, we can watch handmade hero tutorials. They don't focus on DirectX but will make a game from scratch using C. Check it out.
- November 26th, 2014, 5:14 pm
- Forum: Everything
- Topic: Free MonoGame for the XNA Developer [S01E01]
- Replies: 0
- Views: 4709
Free MonoGame for the XNA Developer [S01E01]
When XNA was put into "stasis", a huge hole was created in the game development tool space. In this episode, ScruffyFurn (Mickey MacDonald) rants about his beloved XNA and introduces us to MonoGame, the open source implementation of XNA. PLUS: Special guest Bryan Griffiths shares great insights and ...
- November 6th, 2014, 5:43 pm
- Forum: Everything
- Topic: 3D Game programming project: FPSBoxy
- Replies: 4
- Views: 2651
Re: 3D Game programming project: FPSBoxy
its not mine i just founded and i liked , languege doesn't matter, if u wanna be a pro u need learn not just c++. Programming have the same principlesDeitusPrime wrote:Very nice.
Will there be a c++ version, or is this strictly XNA? (around here is c++ stuff, mostly)
- October 25th, 2014, 11:36 am
- Forum: Everything
- Topic: 3D Game programming project: FPSBoxy
- Replies: 4
- Views: 2651
- October 12th, 2014, 3:21 pm
- Forum: Everything
- Topic: Event class optimized test
- Replies: 9
- Views: 3391
Re: Event class optimized test
OLD LAPTOP OS: Windows 7 32bit RAM: 4 GB (but usable only 3gb (becouse OS 32bit) DDR2 866mhz CPU: Intl Core 2 Duo T7500 2,2Ghz Test File: 0.227695 0.227483 0.227000 0.221732 0.227203 0.267054 0.226167 0.224666 0.226205 0.223633 0.220189 0.222694 0.218047 0.221828 0.221089 0.222749 0.219677 0.218956...
- October 10th, 2014, 8:47 pm
- Forum: Everything
- Topic: MonoGame
- Replies: 10
- Views: 4953
Re: MonoGame
A C# wrapper around the XNA framework, it would seem. Ugh. So, does that mean learning C# to use this, or can you write all your shit in C++ and just call it from the appropriate C# game loop, or whatever? And what's up with the little "subscripts" here and there? About references. Something to do ...
- June 11th, 2014, 10:42 am
- Forum: Everything
- Topic: I cant find the download for his turtorial
- Replies: 9
- Views: 3426
Re: I cant find the download for his turtorial
yes sticky, not stinky topics