Search found 3948 matches
- March 19th, 2020, 4:13 pm
- Forum: Everything
- Topic: Auto cast an iterator into its base pointer type ?
- Replies: 25
- Views: 10867
Re: Auto cast an iterator into its base pointer type ?
Didn't you try and *form* a C habit for a while?
- March 19th, 2020, 12:20 am
- Forum: Everything
- Topic: Auto cast an iterator into its base pointer type ?
- Replies: 25
- Views: 10867
Re: Auto cast an iterator into its base pointer type ?
That's just life man. Progress is found more in the failures than the successes. I will say that template errors are cancer. You learn to get better at reading them (and compiler diagnostics in general), but it's never something that you grow to like. Luckily, C++20 Concepts should make this area a ...
- March 16th, 2020, 10:07 am
- Forum: Everything
- Topic: Auto cast an iterator into its base pointer type ?
- Replies: 25
- Views: 10867
Re: Auto cast an iterator into its base pointer type ?
Slidy wanted to go to the Discord but clicked on the wrong link :kappa:
Good post tho
Good post tho
- March 12th, 2020, 3:54 am
- Forum: Everything
- Topic: Beginner C++ Game Programming DirectX Tutorial 8.0 solution
- Replies: 4
- Views: 2630
Re: Beginner C++ Game Programming DirectX Tutorial 8.0 solution
I mean, if it works, that's the most important part. No real need to try and perfect everything when you're still learning new stuff all the time :) I will say I'm not sure about why you want/need poo1colScreenRight and why you're passing it in by reference in a bunch of places. Seems like there sho...
- March 12th, 2020, 3:47 am
- Forum: Everything
- Topic: Destroying / clearing a "recursive" vector ?
- Replies: 12
- Views: 5898
Re: Destroying / clearing a "recursive" vector ?
Oh shit that's dope. Playing exa also started giving me ideas about making something like that (as if I don't already have enough on my plate as it is). Would be interested in seeing this when you got some sort of playable demo going
- March 11th, 2020, 4:57 pm
- Forum: Everything
- Topic: Beginner C++ Game Programming DirectX Tutorial 8.0 solution
- Replies: 4
- Views: 2630
Re: Beginner C++ Game Programming DirectX Tutorial 8.0 solution
It doesn't let me view the file cuz it's too big
- March 11th, 2020, 4:54 pm
- Forum: Everything
- Topic: Destroying / clearing a "recursive" vector ?
- Replies: 12
- Views: 5898
Re: Destroying / clearing a "recursive" vector ?
Yeah, my instinct tells me that something like vector isn't going to like it due to incomplete type...
- March 10th, 2020, 7:40 am
- Forum: Everything
- Topic: Inactivity
- Replies: 1
- Views: 1760
Re: Inactivity
what is it with you and that image
- March 10th, 2020, 7:40 am
- Forum: Everything
- Topic: Plant trees for practice
- Replies: 1
- Views: 1641
Re: Plant trees for practice
Yeah, that is annoying. The best you can do is change the earlier commits with some git commands and then force-push. Good opportunity to get dirty with git on the command line
- March 9th, 2020, 4:56 am
- Forum: Everything
- Topic: New installation problem
- Replies: 2
- Views: 2108
Re: New installation problem
Oh interesting, I never thought about that option.