Search found 8 matches

by Farhan687
October 24th, 2017, 3:30 pm
Forum: Everything
Topic: Here is where it all comes together
Replies: 10
Views: 4743

Re: Here is where it all comes together

Good Luck! Hope you make it to your satisfaction!
by Farhan687
October 20th, 2017, 4:29 am
Forum: Everything
Topic: can someone give his opinion?
Replies: 9
Views: 3608

Re: can someone give his opinion?

well for your problem of the june course albinopapa is right on the mark. now for your coding problem. return right <= Tright && Tright >= right && down <= Tdown && Tdown >= down; bellow is the pseudo code for your code. see if this clears your problem because you are not counting the left and top e...
by Farhan687
October 13th, 2017, 4:52 pm
Forum: Everything
Topic: Noob question on many .cpp or .h file.
Replies: 1
Views: 1254

Noob question on many .cpp or .h file.

What kind of side effect does it bring when i create many classes and object in my program. like a 100 .cpp and 100 .h files. will it effect the framerate of my game or there are some other complications.

Just a silly noob question. :oops: :oops: :oops: :mrgreen:
by Farhan687
October 10th, 2017, 5:54 pm
Forum: Everything
Topic: How to connect to a repo?
Replies: 3
Views: 1952

Re: How to connect to a repo?

No problem. Glad to have helped
by Farhan687
October 9th, 2017, 7:44 pm
Forum: Everything
Topic: How to connect to a repo?
Replies: 3
Views: 1952

Re: How to connect to a repo?

Have you watched the tutorial 15. because in that tutorial chili teaches what you are asking about. In T16 chili said to connect a cloned repo to your git repo so you can share it with others. It was explained by chili in T15 at 27:38 . Or if you want to upload a local repository to your git than wa...
by Farhan687
October 8th, 2017, 11:08 am
Forum: Everything
Topic: Can't seem to figure out how the snek speed up in T17 HW
Replies: 3
Views: 1829

Re: Can't seem to figure out how the snek speed up in T17 HW

I knew why it was used It just became jumbled in my brain :oops:
Thanks for clearing it up!
by Farhan687
October 8th, 2017, 8:26 am
Forum: Everything
Topic: Can't seem to figure out how the snek speed up in T17 HW
Replies: 3
Views: 1829

Re: Can't seem to figure out how the snek speed up in T17 HW

snekMovePeriod - dt * snekSpeedupFactor I fucked around the code and I understood that if we only subtract the snekSpeedupFactor from snekMovePeriod than the snek will reach its maximum speed in only under 1 sec but I can't figure out: how does multiplying the frameTimer(dt) limit the time snek nee...
by Farhan687
October 8th, 2017, 8:11 am
Forum: Everything
Topic: Can't seem to figure out how the snek speed up in T17 HW
Replies: 3
Views: 1829

Can't seem to figure out how the snek speed up in T17 HW

So chili used this code to make the snek gradually speed up. :shock: snekMovePeriod = std::max( snekMovePeriod - dt * snekSpeedupFactor,snekMovePeriodMin ) But this code isn't making any sense to me :? and I don't even know what is making it difficult. I think what is making me annoyed is I can't se...