Search found 5 matches
- August 5th, 2017, 5:24 am
- Forum: Everything
- Topic: compose frame is underlined?
- Replies: 6
- Views: 2559
Re: compose frame is underlined?
i found the problem one of the statements i wrote in Void Game::UpdateModel() messed up some of the scopes sorry lol
- August 4th, 2017, 9:03 am
- Forum: Everything
- Topic: compose frame is underlined?
- Replies: 6
- Views: 2559
Re: compose frame is underlined?
nah its not that i havnt touched compose frame at all it just underlined after i deleted some pixel codes
- August 3rd, 2017, 10:50 am
- Forum: Everything
- Topic: compose frame is underlined?
- Replies: 6
- Views: 2559
compose frame is underlined?
hey guys just need a little bit of help
void game::ComposeFrame ()
{
its underlined red in game. cpp and i dont know how to fix it the scopes are lined up and highlighted when i click them
just dont know how to fix the compose frame underline
cheers in advance.
void game::ComposeFrame ()
{
its underlined red in game. cpp and i dont know how to fix it the scopes are lined up and highlighted when i click them
just dont know how to fix the compose frame underline
cheers in advance.
- June 24th, 2017, 6:08 pm
- Forum: Everything
- Topic: need help please
- Replies: 5
- Views: 2032
Re: need help please
oh sorry guys didn't know i could do that but it's ok now i just had to change my wnd.kbd.KeyIsPressed() x and y it looked like this if (wnd.kbd.KeyIsPressed(VK_UP)) { y = 100; } but changed it around if (wnd.kbd.KeyIsPressed(VK_UP)) { y = y + 5; } something like that. its ok now though cheers for t...
- June 24th, 2017, 5:47 pm
- Forum: Everything
- Topic: need help please
- Replies: 5
- Views: 2032
need help please
hey just started coding and i'm following Chilis tutorial on youtube just need a little help i'm wondering why my crosshair isn't moving dynamically when i set int x and y into the game.h file when i build the crosshair moves into different directions but it just sits there any suggestions? cheers.