Search found 39 matches

by ceofil
January 7th, 2018, 7:14 am
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

Hi there! Had to deal with some irl stuff but now I'm back for a month or so. After that I'll go back to my non-cpp cave until may-june. In this time I tried to catch up on chili's videos and maybe make something. I still have the last intermediate and a few Twin episodes to watch, but I finished t...
by ceofil
September 5th, 2017, 5:30 am
Forum: Everything
Topic: Is there a way to automate variable names
Replies: 2
Views: 1400

Re: Is there a way to automate variable names

Watch the video about arrays (beginner 13).
by ceofil
September 1st, 2017, 6:58 pm
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

Image
by ceofil
August 5th, 2017, 10:53 am
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

Code looks super slick. My son loves the dancing lines game ( just like zig-zag ). Are you going to be adding more levels and music? Just watched 20 minutes of Dancing Line gameplay...such a lovely game. I think I'm gonna leave zigzag as it is for now. Maybe, in the future, I'll make it so the path...
by ceofil
August 2nd, 2017, 2:14 pm
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

original game

github link

exe
Spoiler:
zigzag.rar
(8.94 MiB) Downloaded 151 times
extract this into the zigzag folder ( because of the 10MiB per attachment thing )
menuMusic.rar
(3.66 MiB) Downloaded 165 times
screenshots
Spoiler:
Image
Image
by ceofil
July 20th, 2017, 3:18 pm
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

To see if the tracking works properly I put this in the drawing function for enemies: for (int i = 0; i < indexTrackingPoints; i++) { gfx.DrawCircle(trackingPoints[i], 5.0f, Colors::Magenta); if (i < indexTrackingPoints - 1) { gfx.DrawLine(trackingPoints[i], trackingPoints[i+1], Colors::White); } } ...
by ceofil
July 18th, 2017, 7:56 pm
Forum: Everything
Topic: C++ Progress ish
Replies: 69
Views: 28856

Re: C++ Progress ish

Well, well, well... What happened in the past few weeks? Not that much...at least for me. Changed the level selection menu in the super hotline miami game . Edit: found these http://imgur.com/a/G8eJu Watched the old B19 tutorial for loading sprites but then I watched a few more. Nothing much, just t...
by ceofil
July 18th, 2017, 8:03 am
Forum: Everything
Topic: Orbitals first game
Replies: 7
Views: 2629

Re: Orbitals first game

Looks great. I like it. Looking forward to see what you're doing.