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Repo: https://github.com/Ariphael/fartannoyed
Search found 7 matches
- March 12th, 2017, 5:55 am
- Forum: Everything
- Topic: Something weird is happening to my bricks in Fart-Annoyed
- Replies: 1
- Views: 1159
- February 12th, 2017, 12:00 pm
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Re: Problem with the chrono library
That will work, but it is not the best solution IMO. Take a closer look at how I do it in the chrono video. I don't put code in Game::Go, just one call to ft.Mark() in the same place every frame, in UpdateModel(). oh, you only needed the mark function and define std::chrono::steady_clock::time_poin...
- February 12th, 2017, 8:01 am
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Re: Problem with the chrono library
Ok, like I said, you need to have the measured time cover the entire frame. Currently, you are only measuring the controls and drawing the box, you still aren't taking into account the gfx.BeginFrame and gfx.EndFrame() You need to do something like this Elapsed = timer.Mark(); timer.Point(); So tha...
- February 12th, 2017, 5:33 am
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Re: Problem with the chrono library
Looks like you cleaned it properly ;) I will take a look at this in a bit and get back to you bro. i accidently put timer.mark() in DrawBox function, i was supposed to put it in composeframe, but the time interval is still so small. So I put it in ComposeFrame, and now the time interval is ~2e-5 wh...
- February 12th, 2017, 5:27 am
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Re: Problem with the chrono library
oops, i put the timer.mark() in the wrong function, but that does not fix anything.
- February 12th, 2017, 5:21 am
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Re: Problem with the chrono library
chili wrote:Ariphael, looks like you had a problem creating / uploading the git repo. Either try again, or clean/zip the solution folder and upload it here.
ok i have attached the solution in a zip file, download that.MrGodin wrote:The repository is empty.. ?
- February 11th, 2017, 11:35 am
- Forum: Everything
- Topic: Problem with the chrono library
- Replies: 11
- Views: 3605
Problem with the chrono library
I have a problem, when I use the chrono library to measure the time between two time points, the time duration, in seconds, is around 2.85100009e-06 which is 0.000003 This number is too low, so to move my box around the screen, I have to set the velocity to 1,000,000 which should be too big. I have ...