Search found 18 matches
- September 18th, 2017, 3:24 pm
- Forum: Everything
- Topic: Coding Challenge 2
- Replies: 25
- Views: 11324
Re: Coding Challenge 2
I think he meant seconds Kappa
- August 23rd, 2017, 2:23 pm
- Forum: Everything
- Topic: whack a pepe - Chili Framework game
- Replies: 4
- Views: 2285
Re: whack a pepe - Chili Framework game
Implemented the Surface class (Intermediate 10 tutorial) + fixed a bug (you could hit an already killed pepe for eternity and gain points) + changed a few small things.
- August 17th, 2017, 10:18 am
- Forum: Everything
- Topic: whack a pepe - Chili Framework game
- Replies: 4
- Views: 2285
whack a pepe - Chili Framework game
Github - https://github.com/donjohnnie/whack-a-pepe
Controls: left click to whack;
Win condition: killed pepes / 2 > pepes not killed
It may take a while to build because of the putpixel calls, but don't worry.
Let me know your thoughts
Controls: left click to whack;
Win condition: killed pepes / 2 > pepes not killed
It may take a while to build because of the putpixel calls, but don't worry.
Let me know your thoughts
- March 14th, 2017, 4:45 pm
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
Sounds good, I'll try to work around that stuff... About the pick-up, I'm not sure if I mentioned that you can only get it by hitting it with bullets (and if one of the enemies bodies collide with the crate, it's gone). I'll definitely come back with an update once the sounds are done. Thanks for th...
- March 12th, 2017, 8:57 am
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
Uhh I don't know why it did that. "It ran on my machine fine brah" The files for the Health class were definitely there. :/ I synced some small stuff I've chanced in the last few days and it should work fine now. Let me now if that's so Chili :D Note: I didn't commit some Engine.vcxproj changes sinc...
- March 9th, 2017, 12:18 pm
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
Added Health type, now the Soldier has 3 hp and the enemies have 2. Also modified enemies' speed and the crate's timer. Overall I think I'm all out with this game, I can't think of anything interesting to add. Any more power-ups wouldn't really be something because it's just an RectF and a collision...
- March 5th, 2017, 6:00 pm
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
I pretty much triple-checked all uniform distributions and everything seems fine (none go past 600 x , or 500 y, -soldier or enemies, and the endgame is also fine... ) Tried about 25 times without debugging - no errors; After that tried ONE time with debugging and some x>= ScreenWidth appears outta ...
- March 5th, 2017, 11:23 am
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
More new stuff: 1.Weapons [Pistol, Assault Rifle (which i guess you could say was already in)]: you start with pistol which has more cooldown and slower bullet travel speed than Assault Rifle. 2.Added one more sprite for the Soldier (now you can see what he's holding, pistol or AR). 3.Crate type (po...
- March 4th, 2017, 9:10 pm
- Forum: Everything
- Topic: Hunt soldiers GAME
- Replies: 22
- Views: 8233
Re: Hunt soldiers GAME
Thanks again for the appreciation m'Chili xD Now with the last commit you'll be happy to see the sweet direction-changing system of the Shield. That being said: New control keys: A - make the shield protect your left side; D - make the shield protect your right side; Initially I was thinking about b...
- March 4th, 2017, 9:28 am
- Forum: Everything
- Topic: am i retarded?
- Replies: 4
- Views: 1865
Re: am i retarded?
Honestly I wouldn't worry about it if I were you. One of the problems earlier on in the tutorials is that there are no classes (more specifically no types for Dude/Poo etc), so the data seems to be everywhere with code like poo0X, poo0Y, poo0isEaten, poo1X and so on; it can get hard to follow what's...