Search found 139 matches

by Lorth
April 22nd, 2018, 10:48 am
Forum: Everything
Topic: My exam project
Replies: 3
Views: 1923

Re: My exam project

Did you changed the username to "Hamnedalen"?
by Lorth
April 19th, 2018, 3:42 pm
Forum: Everything
Topic: My exam project
Replies: 3
Views: 1923

My exam project

Hey everyone! Now it was quite a while since i showed myself in here, but i have not forgotten everyone :) I have spent alot of time on my last exam project, and today i finished it and sent it in for revision to my school before i have an presentation about it. But i also wanna show it for all of y...
by Lorth
December 15th, 2017, 7:26 pm
Forum: Everything
Topic: Help with decision of engine unreal/unity
Replies: 3
Views: 2287

Help with decision of engine unreal/unity

Hey guys! i have an idea of an game, and i have thought/evolved the ideas, gameplay of this project for maby the last 6 months. I have started to do some programming of the game in an simple console application just to get my programming going. Now i have gotten the idea of using an engine to get th...
by Lorth
July 9th, 2017, 4:25 am
Forum: Everything
Topic: Supporting Planet Chili
Replies: 5
Views: 2368

Re: Supporting Planet Chili

+1
by Lorth
April 1st, 2017, 10:26 am
Forum: Everything
Topic: Fooling around in directx11 template
Replies: 6
Views: 2549

Re: Fooling around in directx11 template

Don't you think i got it to work 15 min after i put up my last post. Feels good and motivation when i got it to work. :) now i will try to change and add an function that change the color of an specified vertices. Wanna be able to change color of the corners individuell. thanks for the help albinopapa
by Lorth
April 1st, 2017, 12:29 am
Forum: Everything
Topic: Fooling around in directx11 template
Replies: 6
Views: 2549

Re: Fooling around in directx11 template

I have no problem understanding your explanation, but i can't figure out how to implement it in the project... tries to add an float4 in the vertexshaderinput struct, but this gives me errors, i also tries to add it in the struct for pixelshaderinput, but it dosn't help, so i can't change my output....
by Lorth
March 31st, 2017, 10:06 am
Forum: Everything
Topic: Fooling around in directx11 template
Replies: 6
Views: 2549

Fooling around in directx11 template

Hey Everyone! Now it is a while since i showed myself on the forum. I read it everyday and i enjoy all topics that appears. Now i got an problem as well. I have taken the step to create an new app with the windows DirectX 11 template. It gives you an app with some fps text and an cube rotating on th...
by Lorth
October 6th, 2016, 4:19 am
Forum: Everything
Topic: cool challange on website
Replies: 8
Views: 3399

Re: cool challange on website

I tried the ship Challenge and darn, it reminds alot of the battle game chili created, their we where allowed to create the ai
by Lorth
September 20th, 2016, 8:19 am
Forum: Everything
Topic: Game Rates , Spawn ,fire ,drop ,etc
Replies: 14
Views: 6146

Re: Game Rates , Spawn ,fire ,drop ,etc

I have created this "chance" function in a game i am working on. dunno if it might be useful for you. i created this Before chili introduced the other way to use a random funcktion. bool Chances(float procent) { float x = procent / 100; int random = (1 / x); if (rand() % random == 0) return true; re...
by Lorth
July 27th, 2016, 8:36 pm
Forum: Everything
Topic: Sneak Peek at the Beginner Reboot
Replies: 8
Views: 3372

Re: Sneak Peek at the Beginner Reboot

Hey Have to say that it feels awesome to see the new reboot series, so many memories came back. from the good old Days, have been a member here for along time now :D Was playing around with the framework and the pixel function and did a Square with 2 for loops and made it follow the mouse cords... w...