Search found 10 matches

by tribalzero
November 4th, 2014, 9:03 pm
Forum: Everything
Topic: At Intermediate Lesson 15...
Replies: 12
Views: 4912

Re: At Intermediate Lesson 15...

Oh ok, yeah I think I figured most of it out now, except for the transition part.

Here is what I was able to get, I tried debugging it but couldn't figure out what's wrong.

Also Idk what you mean by taking a Menu*&
by tribalzero
November 2nd, 2014, 1:11 pm
Forum: Everything
Topic: At Intermediate Lesson 15...
Replies: 12
Views: 4912

Re: At Intermediate Lesson 15...

Ok here you go!
by tribalzero
November 1st, 2014, 7:13 pm
Forum: Everything
Topic: At Intermediate Lesson 15...
Replies: 12
Views: 4912

Re: At Intermediate Lesson 15...

Honestly Idk about const void, I dont understand it too well. #pragma once #include "D3DGraphics.h" class MainMenu; class Menu { public: Menu() { LoadFont( &font,surface,"Fonts\\Fixedsys16x28.bmp",16,28,32 ); } void Draw( D3DGraphics &gfx ) { gfx.DrawString("PONG",368,100,&font,D3DCOLOR_XRGB(255,255...
by tribalzero
October 31st, 2014, 8:18 pm
Forum: Everything
Topic: At Intermediate Lesson 15...
Replies: 12
Views: 4912

Re: At Intermediate Lesson 15...

Wow, appreciate the post! I'll definitely try to implement that as soon as I have some free time. This is what I was trying on my own, but I got stuck and am a little confused. I created 2 classes, and what I am trying to implement atm is that first the Menu class will show up and then after a certa...
by tribalzero
October 28th, 2014, 2:58 pm
Forum: Everything
Topic: At Intermediate Lesson 15...
Replies: 12
Views: 4912

At Intermediate Lesson 15...

So I;ve been going through these tutorials and they are great! However, recently especially with the last few I've watched I'm not so sure I could implement these things on my own. Like polymorphism type of stuff and so I am wondering if I should take a break from the videos and try creating some st...
by tribalzero
October 4th, 2014, 4:46 pm
Forum: Everything
Topic: Lesson 20 sprite bitmap function working improperly
Replies: 1
Views: 1257

Lesson 20 sprite bitmap function working improperly

Ok so the bitmap function shows it in the correct orientation, but the image is getting split at certain points. Not seeing anything wrong with the code, but take a quick look and let me know :)
THanks!
by tribalzero
October 4th, 2014, 1:17 pm
Forum: Everything
Topic: Lesson 19 Pooface program crash
Replies: 6
Views: 2710

Re: Lesson 19 Pooface program crash

Oh ok thats interesting, so some type of file corruption.. Thanks!
by tribalzero
October 3rd, 2014, 9:11 am
Forum: Everything
Topic: Lesson 19 Pooface program crash
Replies: 6
Views: 2710

Re: Lesson 19 Pooface program crash

oh haha sorry about that, ok I uploaded it correctly now :)
by tribalzero
October 2nd, 2014, 11:46 pm
Forum: Everything
Topic: Lesson 19 Pooface program crash
Replies: 6
Views: 2710

Re: Lesson 19 Pooface program crash

Ok well here is my game.cpp file but the code afaik is the same as the one from the video in Lesson 19
by tribalzero
October 2nd, 2014, 11:33 am
Forum: Everything
Topic: Lesson 19 Pooface program crash
Replies: 6
Views: 2710

Lesson 19 Pooface program crash

Hey guys I'm loving this tutorial series, thanks a lot, my interest in coding is skyrocketing when its taught in this manner. Anyways here's my problem: When I run in release mode without debug, the program crashes and closes in the beginning of the game if I collide the face with a poo. In release ...