Search found 50 matches
- October 16th, 2012, 7:32 pm
- Forum: Everything
- Topic: video editor
- Replies: 3
- Views: 1921
Re: video editor
thanx guys
- October 15th, 2012, 5:04 pm
- Forum: Everything
- Topic: video editor
- Replies: 3
- Views: 1921
video editor
hi chili
you know when you record your videos what software do you use to edit the video ( e.g. adding pictures or fading out ) like that gameover picture at the end of tutorials
you know when you record your videos what software do you use to edit the video ( e.g. adding pictures or fading out ) like that gameover picture at the end of tutorials
- September 24th, 2012, 7:43 pm
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
thankx XxWalkkaxX
that helped me alot
that helped me alot
- September 23rd, 2012, 10:18 am
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
now I used my own code for making the platform dissapear it's like
if( cameraX < 900)
{
gfx.DrawSprite( 1000 - cameraX,300,&PlatMiddle,left );
}
and it works
if( cameraX < 900)
{
gfx.DrawSprite( 1000 - cameraX,300,&PlatMiddle,left );
}
and it works
- September 23rd, 2012, 10:10 am
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
well I understand the code , exept one thing how he makes the platform dissapear.
- September 23rd, 2012, 8:56 am
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
I looked up XxWalKaxX scrolling in his game and when he was drawing a sprite/platform he had for example 100 - cameraX for the x cordinates. So I tried that and it failed.so how would you set the x cordinates of an object to make it scroll
- September 22nd, 2012, 9:52 pm
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
yeah I know but if I have. For Example:
gfx.DrawSprite( 100 - cameraX,0,&TrgBck,left );
gfx.DrawSprite( 100 - cameraX,543,&TrgBase,left );
than when I update cameraX to anything over 100 than the game will draw below 0.
so how could I fix that
gfx.DrawSprite( 100 - cameraX,0,&TrgBck,left );
gfx.DrawSprite( 100 - cameraX,543,&TrgBase,left );
than when I update cameraX to anything over 100 than the game will draw below 0.
so how could I fix that
- September 22nd, 2012, 8:30 pm
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
yeah sorry about that,
I foggot how to clean it and couldn't be bothered to check,
but here it is: and by the way where to ckeck that would it be in the updata camera or in the drawsprite or where
I foggot how to clean it and couldn't be bothered to check,
but here it is: and by the way where to ckeck that would it be in the updata camera or in the drawsprite or where
- September 22nd, 2012, 5:43 pm
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Re: Scrolling help
I kind of get it, I can get the screen to scroll but as soon a a platform x is less than 0 than the platform comes out the other side of the screen( right ) here's the code:
- September 16th, 2012, 9:34 am
- Forum: Everything
- Topic: Scrolling help
- Replies: 18
- Views: 7005
Scrolling help
hi I'm making a action game but I am stuck on scrolling platform, could any one help