Search found 14 matches

by accucore12
June 20th, 2012, 6:37 pm
Forum: Everything
Topic: Series Direction Poll [Closed]
Replies: 27
Views: 9407

Re: [Sticky] Series Direction Poll

In my opinion,it would be more interesting if you start on the game using c++ but break it down into several episodes with each episode introducing a new concept. The main plus point to your videos is that in each episode user can expect to learn to code a new aspect of the game eg after each episod...
by accucore12
May 26th, 2012, 6:15 am
Forum: Everything
Topic: Questions about Loading of in game sprites
Replies: 3
Views: 2391

Re: Questions about Loading of in game sprites

There are three main ways to implement sprite transparency. The first is using a colorkey, wherein a certain color is chosen to represent a transparent pixel. The second is adding a separate alpha channel to the pixels (RGBA), wherein the value of the alpha channel determines how opaque its corresp...
by accucore12
May 25th, 2012, 5:10 pm
Forum: Everything
Topic: Questions about Loading of in game sprites
Replies: 3
Views: 2391

Questions about Loading of in game sprites

Images often come in certain dimension (width x height ) ,so my interpretation of it is that it would come in a rectangular form.However In games we do not see any border around any of the sprites, there is no visible border. So how did it manage to make certain parts of the picture transparent and ...
by accucore12
May 20th, 2012, 7:08 pm
Forum: Everything
Topic: Sound Playing error
Replies: 8
Views: 3578

Re: Sound Playing error

Yeah converting the sound file to the form required would be a fix.Thanks for the info.

I would like to know if it is possible to change the code so that the sound file work as well.This would aid in deepening my understanding of the setup of the code.Anyone knows how?
by accucore12
May 20th, 2012, 6:58 pm
Forum: Everything
Topic: Sound Playing error
Replies: 8
Views: 3578

Re: Sound Playing error

Is there a way to change the code to suit my 705kbps .wav file?
It seems abit restrictive if we can only use a certain type.
by accucore12
May 20th, 2012, 6:45 pm
Forum: Everything
Topic: 2D Side scrolling in Chili Pooface Scrolling Demo
Replies: 2
Views: 2100

Re: 2D Side scrolling in Chili Pooface Scrolling Demo

Ha.Wanted to be the first to like your video! Guess i am late , I am the 6th.
by accucore12
May 20th, 2012, 6:39 pm
Forum: Everything
Topic: Sound Playing error
Replies: 8
Views: 3578

Sound Playing error

http://i46.tinypic.com/29eqgit.jpg Can someone help me with this error? I am trying to add sound using the sound.h provided in the framework. Here is what i added in order to add sound.Not sure if i did it correctly or left out any important steps. The wave file that i am trying to play is 705kbps....
by accucore12
May 20th, 2012, 3:20 pm
Forum: Everything
Topic: 2D Side scrolling in Chili Pooface Scrolling Demo
Replies: 2
Views: 2100

2D Side scrolling in Chili Pooface Scrolling Demo

Hi there everyone. =D Hope you are having a great day. I just want to share with everyone the great code that Chili has put up in the Poo face Scrolling demo. Here is my understanding of the code. 1) First you have to decide how big the world size is for your game for instance in the code provided. ...
by accucore12
May 20th, 2012, 6:25 am
Forum: Everything
Topic: How do i open Sprite file of other game?
Replies: 3
Views: 2679

Re: How do i open Sprite file of other game?

Thanks. Chili. Really appreciate the help.
by accucore12
May 19th, 2012, 8:14 pm
Forum: Everything
Topic: Hello Chillie
Replies: 6
Views: 3724

Re: Hello Chillie

Hi. It has got to do with the parameters passed to PutPixel function For instance in this line of your code, gfx.PutPixel( -5 + x, y,255,255,255); Notice that when x is 0. -5 + x evaluates to negative 5 which does not fall within 0 to 800. So It terminates with an error since there is no location on...