Search found 27 matches

by jidün
March 9th, 2015, 4:45 pm
Forum: Everything
Topic: Glow/blur effect
Replies: 3
Views: 2114

Glow/blur effect

Hi guys,

How can I apply a glow/blur effect on a texture in DX9? :?
by jidün
February 22nd, 2015, 1:24 am
Forum: Everything
Topic: Game editor using Dynamic Link Libraries?
Replies: 6
Views: 2584

Re: Game editor using Dynamic Link Libraries?

I know I'm carrying things too far for a program like this but I like to experiment with new things... If I'm unable to rearrange the code then I'll go with that option.
Thanks!
by jidün
February 21st, 2015, 11:18 pm
Forum: Everything
Topic: Game editor using Dynamic Link Libraries?
Replies: 6
Views: 2584

Re: Game editor using Dynamic Link Libraries?

Hmm I guess I might be overcomplicating things a bit... :D

At the time I posted the question I didn't really know how this whole DLL stuff works. As far as I see, it would be enough if I just simply rearrange common code into DLLs and use it both in the editor and the game engine. Am I correct?
by jidün
February 21st, 2015, 6:49 pm
Forum: Everything
Topic: Game editor using Dynamic Link Libraries?
Replies: 6
Views: 2584

Game editor using Dynamic Link Libraries?

Hey guys, After lots of coding I realised that I might be needing a game editor later. A this point I have two ideas how I could solve the problem: 1. When I'm finished with the engine part of the game code ( meaning only the game engine without any game content ) I would take the whole project, cop...
by jidün
December 19th, 2013, 12:50 pm
Forum: Everything
Topic: Foreign character support
Replies: 2
Views: 1570

Re: Foreign character support

Ok, I finally found a way that works :D

include the following header:

Code: Select all

#include <locale>
and set the locale according to your country like this:

Code: Select all

std::locale loc("HUN"); //for hungarian
by jidün
December 19th, 2013, 11:42 am
Forum: Everything
Topic: Foreign character support
Replies: 2
Views: 1570

Foreign character support

Hi everyone! I'm having some trouble with foreign characters in my program. The problem is that I have no idea how to handle them. If I try to input them, the string will contain some weird characters instead (and the console window only shows garbage). I would like to be able to input Hungarian cha...
by jidün
November 5th, 2013, 5:39 pm
Forum: Everything
Topic: Shaders
Replies: 1
Views: 1457

Shaders

Hi, does somebody know good tutorial about shaders? I would like to set up a 2D engine which uses shaders but haven't found good tutorials yet. Any help would be appreciated :)
by jidün
October 6th, 2013, 9:35 pm
Forum: Everything
Topic: do arrays need constant size? [SOLVED]
Replies: 31
Views: 10324

Re: do arrays need constant size?

I personally don't really like "new" as I am keen on leaving memory leaks ( and lazy to find them :) ). I would go for vectors. It has a bunch of useful functions, too (push_back, pop_back, resize, size, ...). To declare a vector: #include <vector> std::vector< DATATYPE > NAME(SIZE); Note that SIZE ...
by jidün
October 6th, 2013, 9:05 pm
Forum: Everything
Topic: TankZ - Invasion mode added (version 3.2 available)
Replies: 31
Views: 16134

Re: TankZ - my first "big" game project (version 2.5 availab

This looks pretty nice! If I were you, I would add some features like the ability to upgrade your tank (or just certain parts of it). Create a few levels of possible upgrading, making each upgrade harder to get. Create a few maps, each one being a greater challenge for the player... Just to make the...
by jidün
October 6th, 2013, 12:38 pm
Forum: Everything
Topic: TankZ - Invasion mode added (version 3.2 available)
Replies: 31
Views: 16134

Re: TankZ - my first "big" game project

good job!